TP ground impact system v001 from gradient map Watch Video
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Description: This is the ground impact system made by Thinking Particles.When bullet hits on the ground, emitter planes are generated automatically then emit particles for FumeFX. These particles are controlled to be cone like shape using a gradient texture map. When texture is brighter,velocity of particles is going to be faster.nnThese cone like shape particles method is really useful to make such a impact effects.My watercolumn effect (http://vimeo.com/17771067) is made by same method.nnIn the FumeFX sett
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