Explosion in Desert - Houdini - 4K SDR from made in abyss Watch Video
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Description: This is an explosion simulated in #Houdini made of 55 simulations. The comp in Nuke with the real footage has about 30 different render and comp layers, and each one with the cg environment has about 45. I used Arnold for Maya for rendering, Nuke for compositing and After Effects for color grading. The explosion was meant to be seen through the real footage camera angle and distance, but I wanted to use a basic but hopefully functional cg environment to explore different angles for the simulatio
Play Video: (Note: The default playback of the video is HD VERSION. If your browser is buffering the video slowly, please play the REGULAR MP4 VERSION or Open The Video below for better experience. Thank you!)