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Description: just a short animation I put together of a character doing some parkour inspired moves.The aim of the animation was to focus on going through the proper process of blocking out (stepped keyframes) process prior to tweening, overlap etc.I also spent alot more time focusing on spine reversals where ever I could in order to get more power through the character and maintain his forward motion through the environment.Just did a quick playblast as I couldn't be fussed rendering it an all that.
Play Video: (Note: The default playback of the video is HD VERSION. If your browser is buffering the video slowly, please play the REGULAR MP4 VERSION or Open The Video below for better experience. Thank you!)