Maya Sine Deformer Fake Wind from poly fake Watch Video
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Description: I'm currently working on a script that adds a procedural wave motion based on a sine deformer on top of hand animated FK controls. The goal is to help animators to spice up their animations with a bit of secondary overlaps on things like tentacles, hair or any kind of dangly bits, while giving them enough freedom and control over how they want to animate the general motion of the joint chain.nnThe sine deformer has an expression that ensures that the offset value automatically loops, and a point
Play Video: (Note: The default playback of the video is HD VERSION. If your browser is buffering the video slowly, please play the REGULAR MP4 VERSION or Open The Video below for better experience. Thank you!)