Bone controlled Texture Eye Test vid from create module in python Watch Video
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Description: A video showing the results of a python node script i made for blender where i can control the location and scaling of a texture (in nodes) according to an external object (such as bones/emptys). This video shows Len's (melty blood character, from my Music video in production, model and textures created by myself) eyes following something as she looks around her. No textures were animated in this, the eyes are completely controlled by a posed bone in her rig which follows the location(ik solver)
Play Video: (Note: The default playback of the video is HD VERSION. If your browser is buffering the video slowly, please play the REGULAR MP4 VERSION or Open The Video below for better experience. Thank you!)