DRAFTS glowball01 from bubble sort in code Watch Video
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Description: aaaand another quick playaround. I'll state up front that this is still heavily HEAVILY suboptimal - I'm pretty sure there's a degenerate issue with my emitter code (yes, emitter code. Try getting a bog-standard emitter to emit from exactly the points you want, at exactly the time you want with just the sliders) and i end up with err.. 27,000 particles. It's a very expensive way to do this, so I'll work on optimisation but hey, if you've got a few cycles to burn, best to get the render out so yo
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