WWE 2K15 BlendShapes & In game output from wwe res Watch Video
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Description: In 2014, I had the privilege to work on WWE2k15 as a character modeler. Each athlete has their head and face fully scanned in a series of expressions intended for the game. That high res data needs to be converted (3D Sculpted) into game ready mesh. The video shows a raw blendshape of two wrestlers I worked on were Xavier Woods and Kofi Kingston. In addition, a sample clip of the final characters in game.
Play Video: (Note: The default playback of the video is HD VERSION. If your browser is buffering the video slowly, please play the REGULAR MP4 VERSION or Open The Video below for better experience. Thank you!)