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Description: spent a few hours digging around JOGL docs, this again is just me trying things... seeds of ideas... this one uses, import javax.media.opengl.GL2; and gl.glPolygonMode( GL2.GL_FRONT_AND_BACK, GL2.GL_LINE ); to push this sketch into a wireframe look and feel... added some white type to the mapped texture... if anybody has any ideas/uses for this... hit me up.nnPartsOfSystems / #Processing #HypeFramework #RealTime #GLSLnnaudio : deadmau5
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