Object on Tool - Python - Daniel R'kaloo from kaloo Watch Video
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Description: This is a tool I built in Autodesk Maya using the Python Programming Language, the Object on Tool allows you to quickly add joints or clusters to specific objects selected in your scene, this is intended to speed up joint placement and areas in a rig that may require clusters. At the moment the tool works as it is, however I will be taking this tool even further to give users more options. It is not published yet for public use as of yet, I currently use this tool whilst I rig, when I add the ne
Play Video: (Note: The default playback of the video is HD VERSION. If your browser is buffering the video slowly, please play the REGULAR MP4 VERSION or Open The Video below for better experience. Thank you!)