Ground shattering in Maya v1. from voro voro Watch Video
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Description: This is a quick test of ground shattering in Maya.Voronoi based script, dg_Voro_Py 1.0.0 by Dave Greenwood. PhysX engine used to create rigid bodies.Instanced particles used for debris. Plan on increasing resolution of geometry and number of shards.
Play Video: (Note: The default playback of the video is HD VERSION. If your browser is buffering the video slowly, please play the REGULAR MP4 VERSION or Open The Video below for better experience. Thank you!)