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Description: A quick preview of a fracturing plugin I've been working on alongside my bullet project. It does voronoi based fracturing and uses delauney triangulation to cap the sliced geometry, allowing shelled geometry to be capped property.
Play Video: (Note: The default playback of the video is HD VERSION. If your browser is buffering the video slowly, please play the REGULAR MP4 VERSION or Open The Video below for better experience. Thank you!)